Psyonix announced Rocket League will be released for the Nintendo Switch later this year, and IGN spoke with Vice President Jeremy Dunham and Producer Bobby Garza for more details about the Switch version.
“Performance was what mattered most to us, so we aim to make sure that the game runs at 60 fps docked and undocked,” Dunham explained. That effort to maintain the performance of Rocket League as it plays on other systems is in part why the game will have a native resolution of 720p.
As mentioned during the game’s announcement, Rocket League on Switch, which will be cross-network compatible with Xbox One and Steam, will have every feature all of the other versions have, including Season mode, Hoops, Drop Shot, Rumble, and Snowday. Rocket League will also take advantage of the Switch’s portability, however, allowing for local multiplayer for up to eight Switches. Psyonix will also allow for up to four players to play splitscreen when the Switch is docked and two when undocked.
Source:: IGN -Reviews