Blizzard Entertainment is reportedly deleting negative comments and dislikes about to address Immortal. Wyatt Cheng told the site:
“I don’t think mobile should be a dirty word. When it came to looking at making a new Diablo game, and this opportunity to partner with NetEase to make this – the technology is there, where our mobile phones are more powerful than ever, and they’re capable of top tier gaming experiences.”
As for the reskin accusations, Cheng went on to say that Diablo Immortal has been built from the ground up:
“We’ve been working with NetEase Games from the beginning as a partnership to create everything in Diablo: Immortal. We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo: Immortal. The environments, the characters, the skills, the story.”
Despite Cheng’s assurances, many are still pointing out the glaring similarities between Crusaders of Light and Diablo Immortal‘s user interface. One user on ResetEra goes on to claim that Diablo Immortal won’t change a character’s appearance when adding gear, and says the game isn’t even being made by Blizzard. Either way, Blizzard could’ve hoped for a better response to Diablo Immortal‘s marketing campaign than the BlizzCon fiasco.
Gamers were already warned that the long-awaited announcement of Diablo 4 wouldn’t be coming at Blizzcon, but it’s unlikely that Blizzard expected such a frosty reception to Immortal‘s unveiling. Diablo Immortal isn’t off to a great start, so expect Blizzard to put all its efforts into turning the headline-grabbing negativity into a positive. Whether Diablo Immortal can be salvaged before its iPhone and Android release remains to be seen.